For the different sub-settings, change Color Depth Desktop to highest (32 bit), RGB color format as output, and the output dynamic range on full. Scroll below and select Use NVIDIA color settings. Other settings are more game dependent or a matter of personal preference. Similarly, select the highest possible refresh rate in the Refresh Rate section. I also turn up digital vibrance a bit under "adjust desktop color settings", but that's just a personal preference for me since I like my colors to pop (using an LG CX48 OLED monitor). Step 1: Turn on your monitor at least a half hour before calibration so it can warm up to its normal operating temperature and conditions. Similarly, under "adjust video color settings" click Nvidia settings and set the dynamic range to full. This will allow you to display all the colors on your video properly. Be aware that some games might not play well with HDR though, so if things look washed out or weird (or crash like I think Deathloop still does in HDR, although I've never tried that game so don't know firsthand), you can turn these back to default settings. ![]() Your settings might appear a little different than mine since there are umpteen different HDR standards out there, but basically make sure that everything is set to the best quality. ![]() ![]() And since it looks like your monitor has HDR, I'd recommend a couple of settings regarding that: Under "change resolution" instead of using the default color settings, click "Use Nvidia color settings" and make sure dolor depth is set to highest, output color depth is 10 bit, color format is RGB, and dynamic range is set to full. The settings that I generally use for pretty much all my games (with a 3080 Ti) are: Ambient Occlusion: Quality (this is just personal preference not everyone will necessarily want that) Low Latency Mode: Ultra (I don't really know of any downsides to using this setting) Power Management Mode: Prefer Maximum Performance (unless you're concerned about your power bill, I don't really know of downsides to this setting either) Shader Cache Size: Unlimited (I don't see any reason why a rig with your specs wouldn't use this) I leave antialiasing set to be application controlled and deal with that in-game.
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